Select your TEAM. Find the TRUTH. Succeed in TIME.
CHOOSE YOUR GAME
A normal day at the office becomes a race for life when your experiment has taken over. You and your fellow scientists have been experimenting on a child with special abilities. She has finally had enough and has initiated a takeover. Now she is conducting the experiments…on you! Your group will be split into two opposing teams with identical puzzles. Both teams will have 40 minutes to complete all of the “tests”, but only one team can win.
* Recommended for ages 13+ (if younger than 13, must be accompanied by an adult.)
THE LOST EXPEDITION
Your team works for Strategos Enterprises which specializes in the excavation of unique areas. 200 years ago the remnants of an ancient society were discovered and the first expedition was sent to unearth Dig-site 413. No one returned and its location was lost…Until now.
Three days ago expedition two departed and yesterday communication with the team was lost. We need your team to complete the excavation of Dig-site 413 and bring back any artifacts you find.
* We control difficulty in The Lost Expedition. Props turn into puzzles as your group increases in size.
Recommended for 4-8 players. Advanced Difficulty.
Your mission was simple: befriend your neighbor. After five years your assignment has changed. He’s made his discovery and the corporation wants it! Break into his house. Steal the discovery. Escape.
Recommended for 3-6 players. Advanced Difficulty.
* Groups of 2 allowed, but still have to purchase three tickets
Coming up with a fun and unique gift can be challenging; let us help!
The gift cards are available for pick up at the store, or can be shipped.
Please provide the address at checkout. Allow 7 days for shipping.
Bronze Card (3 players) – $105
Silver Card (4 players) – $140
Gold Card (5 players) – $175
Platinum Card (6 players) – $210
Uranium Card (7 players) – $245
FREQUENTLY ASKED QUESTIONS
Would you like to improve your teamwork in a fun and challenging event? Steal and Escape offers an immersive experience designed to bring out the best in your team.
Our “escape room” challenge drops you into a fully immersive time based scenario in which you will be given 60 minutes to accomplish your mission by solving puzzles, finding clues, and cracking riddles. We can’t predict who will win or lose, but we guarantee two things: In one hour you will come out a stronger team and you will have fun.
Our scenario was specifically designed to encourage teamwork and challenge a person’s thought process.
We are here to help you build your team into a cohesive, communicative, problem-solving unit. Let us help you today!
RECENT BLOG POSTS
One question we are constantly asked as an escape room business: “What is your favorite escape room?” While I am not sure we not come out and say it for fear of reprisal, we certainly love Crossroads Escape Games. They have been in business a bit longer than Steal and Escape, and we consider them […]
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Looking for an adventure in San Diego similar to Escape Rooms? Escape rooms throughout North America, Asia, Europe, Russia, and New Zealand share some common elements. In essence, it is a timed, physical puzzle that may or may not involve storytelling. The puzzles require strategy, cooperation, and hints to escape, and they are based on the video game genre “escape-the-room.” Although not an exhaustive list, common locations of escape rooms are space stations, prison cells, dungeons, laboratories, and shipwrecks.
Our current digital age has left the information-overloaded population to once again seek out adventure in the physical world. The phenomena led to the success of escape rooms, and this is evidenced by a closer examination of their roots. Scrap Inc. in Japan was the first documented example where the concept of the digital escape room was transferred to a “lets do this in the real world” counterpart. Scrap Entertainment Inc. is a Kyoto-based event company managed by Takao Kato. The thirty-five-year-old entrepreneur opened Real Escape Game (Riaru Dasshutsu Ge-mu) in July 2007 for teams of 5-6 players. “I thought I could create my own adventure, a story, and then invite people to be a part of it,” said Kato.
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